Frisbee+Unit+Fundamentals

Frisbee Unit - Kindergarten - 3rd grade

Primary focus on our Frisbee unit is throwing and stepping with the correct foot with follow through and hand-eye coordination.

The students will: 1. Students will develop the skills of throwing, targeting, hand-eye coordination, and catching. 2. Students will maintain their physical fitness level 3. Students will be given a teacher evaluation on skill level.

Day 1 Equipment - hula hoops, frisbees Warm up/dynamic stretching and jog - 4-5 minutes with skipping, galloping, bear crawl etc. Create a walk zone for those who might need it.

Frisbee skills -
 * Each student has a frisbee
 * have the students spin the frisbee with one finger using the right hand and then the left hand
 * Tell the students to toss the frisbee in the air and then catch it (10-20 times). SAFTEY first!
 * Students will then be partnered up (by the teacher) and practice tossing the frisbee to each other.

Take away - remainder of the class
 * give each student a frisbee
 * scatter the hula hoops on the floor or ground
 * create a line for the kids to stand behind while throwing the frisbees.
 * students are trying to throw the frisbee, so that it lands in the hula hoop
 * if it lands in the hula hoop the student will remove that hula hoop
 * game comes to an end once all of the hula hoops are gone
 * you many vary the game by adding a time limit or divide the class into two teams trying to eliminate as many hula hoops as fast as they can. Time limit or not. Depends on the time that is left in class.

Cool down - 2-3 minutes (always allow time for this)
 * stretch and a fun tag game (low impact)

Day 2 Equipment - frisbees and hula-hoops Warm up - 4-5 minutes of stretching

Buddy fitness
 * Have a list of different activities/stations.
 * Each student needs at least one partner (teacher will partner the kids)
 * Students will listen to the teachers instructions or read on the board and complete the tasks written
 * Activities can be completed in any order
 * No one can stop until everyone had completed all tasks or stations.
 * Examples: arm wrestling, 30 push-ups, 1 minute curl ups, 20 frog jumps, bicycle, jumping jacks, wall sits (be creative and fun)

Take one - Remainder of class
 * one frisbee per student
 * scatter hula hoops
 * students will stand on the sideline of the basketball court or set boundaries outside (being very specific)
 * When the whistle blows once, students toss their frisbees and try to land them in a hoop.
 * When the whistle blows twice, the students will retrieve their frisbees.
 * 3 points = frisbee lands in the hoop
 * 2 points = frisbee lands half in and half out
 * students are trying to get 10 points
 * each student is responsible for keeping their own score
 * When a student reaches 10 points they call out "take one out"
 * The teacher then removes a hula hoop
 * Play until the hula hoops are gone or the time of class is limited

Cool down -
 * stretch and low impact tag game
 * make sure that the students help with clean up

Day 3

Equipment - Frisbee's, indoor frisbee golf goals, trash cans, freestanding hula hoops

Warm up - 4-5 minutes

Make a goal - Remainder of the class


 * Each student gets a frisbee
 * Place the frisbee golf goals, trash cans and hula-hoops in the middle of the gym or field (if the field set boundaries)
 * Have the hula hoops standing up
 * Create a line for students to stand behind when throwing at the targets.
 * You may have students stand on both sides of the targets.
 * When the whistle blows once, the students start throwing their frisbees.
 * When the whistle blows twice, students should retrieve their frisbees.
 * 1 point - frisbee goes through a hoop
 * 2 points - frisbee lands in the trash can
 * 3 points - frisbee lands in the golf goal
 * Students are to keep track of their own score

Cool down - 2-3 minutes